![]() But all of that has been true with the game on other platforms, and in truth, if you own a decent gaming PC, then you absolutely have to play The Witcher 3 there, as you only there get to enjoy all of the graphical details on display. Being that these two expansion packs are easily the length of some other full games on their own, The Witcher 3 can easily run you over 100 hours of very good gameplay and experience, so it’s an excellent ratio of quality and quantity. ![]() This version of The Witcher 3 is set at v1.60, and arrives with all possible DLC packages, including the two big expansions, Hearts of Stone and Blood & Wine. To be honest, it’s a crowning achievement in my mind that they even got it onto the platform and down to a 29 GB download size, but that achievement has come with a few, very important qualifications. That experience, with all possible content, has been brought to the Nintendo Switch. The Witcher 3 (original release: 2015), in my mind, is one of the best games of the past five years, and a landmark in what a dev should do with an open-world RPG. It was only a real problem in more difficult battles, such as Contract monsters or certain bosses, but was enough to make the already lengthy loading screens between death and another attempt a bit more frustrating.The Witcher 3 is the latest to join the heaps of games getting ported to the Nintendo Switch, bringing a fantastic RPG experience to people who own literally no other gaming platforms. ![]() For example, in order to use a potion while in combat you have to completely remove your thumb from the stick that controls Geralt’s movement, resulting in a stall to his momentum that – on more than one occasion – left me vulnerable to an incoming attack. Larger enemies or single-target fights aren’t really an issue in that regard, but they have their own challenge: thanks to the Joy-Cons being designed to be useable as separate, individual gamepads, their buttons are directly above or under the thumbsticks instead of to the side (as on an Xbox controller) or above (as on the DualShock 4), which can cause hiccups here and there. The first is that, since The Witcher 3 was originally designed for screens a lot larger than six inches, it can be difficult to keep track of smaller enemies like Nekkers or Ghouls, particularly when fighting them in thick brush (which, let’s face it, is almost always). While certain sacrifices, such as decreased draw distance and lower-quality textures aren’t imperceptible on the small screen – and are more visible in certain areas than others – they do little to degrade the experience in a meaningful way. But that’s rarely a distraction from the dense woods, cobbled streets, and snowy mountains of Velen, Novigrad, and Skellige (plus the insanely colorful fields and hills of the Blood and Wine expansion’s Toussaint). The Witcher 3 is such a demanding game that even in handheld mode it has to run at a mere 540p instead of the Switch screen’s native 720p. While it’s definitely not the best way to experience all that The Witcher 3 has to offer, it’s in many ways an impressive port of an amazing game that offers a more convenient way to digest its more than 150 hours - so long as you keep it in handheld mode. When CD Projekt Red’s massive fantasy RPG was first released on Xbox One, PC, and PS4 in 2015 our reviewer said its massive, intricately detailed world, compelling cast, and optional questlines “elevated The Witcher 3: The Wild Hunt to a plane few other RPGs inhabit.” Four years later, all of that content, along with its 16 free DLC packs and two of the best paid expansions in recent memory, has come to the Nintendo Switch.
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